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EVAN THE DEMON SLAYER

ROLE

Game design / Project Management

DESCRIPTION

Evan The Demon Slayer, a 2D shooting game where players embark on a quest to battle monstrous foes and rescue their beloved wife. Players will be facing off against challenging foes in a visually stunning action-packed adventure.

YEAR

2022

GENRE

2D Shooting

PLATFORM

PC

MY RESPOSIBILITIES

1. Complied mechanics, writing Game Design Documents (GDD)
2. Designed game concepts and directions for arts and gameplay.
3. Leading the design and creation of level-design
4. Writing Player control, Shooting mechanic, Scene manager with C#
5. Collaborated with 2D artists for Character design, item design and environmental design using Aseprite.
6. Designed productive schedules to maintain efficiency and reduce stress during development

DESIGN PILLARS

01.

Combat: Our highlight is Run and Gun, which makes fighting enemies fun. Players will have to fight against a huge number of enemies.

02.

Story: The story is another highlight of our game. Within the game there will be a story for players to follow.

03.

Music: We have collected a selection of songs. In order to allow players to enjoy the action.

LEVEL DESIGN

MONSTERS

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